Topics Covered
Every program starts somewhere. As you gain experience, you'll be able to start with chunks of code you've previously written or seen.
Here, you'll start with the smallest amount of code that will make something happen on your Maker Screen: writing a message. As you'll see, there are many pieces that have to be put even to make that happen.
That's the end of your first program! To recap:
- You included a library so that you could use the screen
- Created an object called 'lcd' to represent your screen
- Activated Maker Screen and turned on the backlight
- Sent Maker Screen some text to display
Here you typed lcd.print() in void setup so that it only wrote to the screen once. After you've run this example, try copying that line into loop() between the { and } and uploading it. Watch the screen closely for different behaviors
Try replacing 'world' in the .print method with your name or type a whole new message. Re-upload your code to see the effects.